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4 posts tagged with "AI"

The optional crew AI layer.

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The crew come aboard

Sunholo
Stapledon's Voyage team

The ship has a crew. Five people now travel with you, each with a name, a role, a personality and a mind of their own about the work you ask of them. They live at the Voyage console, and on long legs they keep the ship running without you, until something needs the captain. This is in a review build (dev.28) and not yet merged.

Update, 15 October: the crew merged to main (PR #224), and dev.29 adds the Crew console with work cards.

The Archive answers

Sunholo
Stapledon's Voyage team

The ship's Archive was a library of entries. Now you can talk to it. Type a question at the Archive terminal and the ship's own mind answers, in its own voice, from its own records and the instruments around it. The title screen's first choice is now New game, and the terminal keeps a Voyage log of this voyage.

The ship's AI foundation

Sunholo
Stapledon's Voyage team

The crew's optional AI layer runs end to end, so far on a deterministic test stub: lines with emotion markers, portraits that change with them, a voice, and a hard cost ceiling.