The ship's AI foundation
The crew's optional AI layer runs end to end, so far on a deterministic test stub: lines with emotion markers, portraits that change with them, a voice, and a hard cost ceiling.
The crew's optional AI layer runs end to end, so far on a deterministic test stub: lines with emotion markers, portraits that change with them, a voice, and a hard cost ceiling.
The galaxy map now draws from the same star catalogues as the sky, and stars that belong together stay together.
The sky out of the window is now the real one: 335,157 stars over the Milky Way, exposed for a dark-adapted human eye, with the cosmic background glowing ahead at extreme speeds.
The journey core is complete: pick a star, commit, watch both clocks run, and arrive. Once you commit, there is no going back.
The game now opens on a 3D map of the nearby stars. Click one and the simulation plans the trip: your years against Earth's.
The first review build: an AILANG simulation driving a Godot starfield, with relativity that is tested rather than eyeballed.